It is notable for being the first game developed in Africa (specifically South Africa) to be released on a Nintendo platform.In Semblance, most of the world can be deformed by the player's actions, allowing the player to traverse past obstacles and hazards by reshaping the world into a more beneficial state. The parts of the level that the player can't deform have a harder, crystalline appearance, and it's the player's goal to find out where this new material is coming from and to cease it spreading across the otherwise soft world.