" The game was created by a group of three high school students that called themselves "Muscat" and featured very smooth animations for its time as well as quick load times with advertisements boasting that Savior had a drawing speed of "0.075 seconds." All of this was made possible thanks to Savior being developed for the 16-bit PC-98 during a time when most titles were still being made for 8-bit computers. External LinksSAVIOR (セイãƒãƒ¼) (ENIX) by TK2 (1998).SAVIOR (ADVGAMER, 2010).Savior Walkthrough (Retro AVG Cheats, 2015).SAVIOR: The Smooth Animation that Grabbed our Hearts and Never Let Go by Jun Sasaki (Akiba PC Hotline, 2020).