In the game, the main character arrives on a planet of robot-like workers, who are called back to work once the main character arrives. The game will feature some sort of economy featuring special items purchasable from vending machines throughout the game. Gravity puzzles are the game's primary focus, though a sort of stealth sequence will appear in the level "Stages." Adventure-game style puzzles feature in a more story-based role, though their inclusion will be somewhat. The game also supports co-op play.
The gameplay was conceived first through use of paper cut-outs, followed by prototypical builds of the game.
The game was released on October 31st, 2012 on PSN, XBLM, and PC (Platform) via Steam (Concept) and Gog.