Fallout Shelter

A vault management simulator from Bethesda, set in the Fallout universe.

OverviewRevealed at the Bethesda press conference at E3 2015, Fallout Shelter is a free to play mobile game that takes place in the Fallout universe.
The player takes the role of a Vault's Overseer and is required to manage three resources: power, water, and food. Additionally the Overseer picks vault dwellers to go out and explore the wasteland. While exploring the dwellers will find items to bring back to the vault and gain experience while fighting creatures. If a dweller dies while exploring the wasteland or dealing with an emergency in the vault the player can revive them for a number of caps relative to their level, and all items are retained by the dweller. Vault ManagementThe player is responsible for micromanaging the NPCs living in the vault. Vault dwellers have individual stats which make them better in specific rooms. If the vault's requirement for a resource is higher than the player can produce there is a penalty applied based on what is needed.Building TypeProducesStat UsedPenaltyPower PlantPowerStrengthRooms furthest from the power plant stop production.Water Treatment PlantWaterPerceptionVault dwellers gain radiation poisoning and require treatment.CafeteriaFoodAgilityVault dwellers lose a portion of their current hit points.Vault RoomsThere are 20 different rooms, including 7 training rooms, available to build in your vault, each with a specific S.P.E.C.I.A.L. ability required to run at maximum efficiency.Each room can be upgraded to Level 3, allowing for greater production per period. The player also has the ability to merge up to 3 rooms of the same type next to each other, allowing for even greater maximum production.ElevatorPopulation Requirement: NoneS.P.E.C.I.A.L.: N/AElevators allow for Vault rooms to be built deeper underground.Living Quarters Population Requirement: NoneS.P.E.C.I.A.L.: CharismaIn order to have, and increase, a population of dwellers in the Vault, there must be living quarters to hold them.Once the maximum number of dwellers are occupying a Vault, no more living quarters can be built.Capacity:Tier LevelSingleDoubleTripleBase81828Residence102234Barracks122640Power Generator Population Requirement: NoneS.P.E.C.I.A.L.: StrengthPower Generators provide electricity to all rooms in the Vault, allowing them to continue production.Production:Upgrade Level1x2x3xPower Generator102234Power Station122640Power Plant153349Diner Population Requirement: NoneS.P.E.C.I.A.L.: AgilityDiners provide food for the dwellers in the Vault, allowing them to regenerate HP to maximum level.Production:Tier Levels1x2x3xDiner81828Restaurant102234Cafeteria122640Water Treatment Population Requirement: NoneS.P.E.C.I.A.L.: PerceptionWater Treatment facilities purifying the water supply throughout the vault, filtering out any radiation that could harm the Vault dwellers.Production:Tier Levels1x2x3xWater Treatment81828Water Treatment Station102234Water Treatment Plant122640Storage Room Population Requirement: 12 DwellersS.P.E.C.I.A.L.: EnduranceStorage rooms add storage capacity of the vault, increasing the number of weapons and outfits that can be held in the vault.Capacity:Tier Levels1x2x3xStorage Room102030Depot153045Warehouse204060MedBay Population Requirement: 14 DwellersS.P.E.C.I.A.L.: IntelligenceMedBays produce Stimpaks to be used to heal dwellers when inside the Vault or exploring the Wasteland.Production:Tier Levels1x2x3xMedBay124Clinic248Hospital3612Science Lab Population Requirement: 16 DwellersS.P.E.C.I.A.L.: IntelligenceScience Lab rooms produce RadAway packs to cure dwellers of radiation sickness, contracted either through insufficient water supply or when exploring the Wasteland.Production:Tier Levels1x2x3xLevel 1124Level 2248Science Center3612Radio Station Population Requirement: 20 DwellersS.P.E.C.I.A.L.: CharismaA radio room provides two different services: playing music throughout the vault, increasing the overall happiness of the dwellers, and broadcasting a welcoming signal for dwellers out in the Wasteland to come join the vault.Tier LevelsRadio StudioRadio StationBroadcast CenterWeight Room Population Requirement: 24 DwellersS.P.E.C.I.A.L.: StrengthWeight Rooms provide training areas for dwellers to increase their Strength level.Tier LevelsWeight RoomGymStrength CenterAthletics Room Population Requirement: 26 DwellersS.P.E.C.I.A.L.: AgilityAthletics Rooms provide training areas for dwellers to increase their Agility level.Tier LevelsAthletics RoomAthletics StudioAthletics CenterArmoryPopulation Requirement: 28 S.P.E.C.I.A.L.: PerceptionArmories provide training areas for dwellers to increase their Perception level.Tier LevelsArmoryWeapons StationWeapons CenterClassroom Population Requirement: 30S.P.E.C.I.A.L.: IntelligenceClassrooms provide training areas for dwellers to increase their Intelligence level.Tier LevelsClassroomSchoolAcademyFitness Room Population Requirement: 35S.P.E.C.I.A.L.: EnduranceFitness Rooms provide training areas for dwellers to increase their Endurance level.Tier LevelsFitness RoomFitness StudioFitness CenterLounge Population Requirement: 40S.P.E.C.I.A.L.: CharismaLounges provide training areas for dwellers to increase their Charisma level.Tier LevelsLoungeBarClubGame Room Population Requirement: 50S.P.E.C.I.A.L.: LuckGame Rooms provide training areas for dwellers to increase their Luck level.Tier LevelsGame RoomArcadeGaming CenterNuclear Reactor Population Requirement: 60S.P.E.C.I.A.L.: StrengthA nuclear reactor provides more efficient power throughout the Vault, allowing for higher production yield compared to the power generatorProduction:Tier Levels1x2x3xNuclear Reactor122640Advanced Reactor143148Super Reactor183859Garden Population Requirement: 70S.P.E.C.I.A.L.: AgilityGardens provide better yielding food production than Diners, while also adding a more floral look to the Vault.Production:Tier Levels1x2x3xGarden102233Greenhouse122741Hydroponics153350Water PurificationPopulation Requirement: 80S.P.E.C.I.A.L.: PerceptionLike the Water Treatment Plant, the Water Purification cleans and filters the water supply throughout the Vault.Production:Tier Levels1x2x3xWater Purification102233Purification Station122741Super Water Purification153350Nuka-Cola Bottler Population Requirement: 100S.P.E.C.I.A.L.: EnduranceThe Nuka-Cola Bottler has the benefit of producing both food and water simultaneously.Production:Tier Levels1x2x3xNuka-Cola Bottler102233Nuka-Cola Station122741Nuka-Cola Plant153350 Wasteland Exploration Besides being assigned to rooms inside the vault the player can send dwellers out into the wasteland. Dwellers dragged outside the vault by the player will have their inventory shown. The player can give them specific weapon or armor, as well as Stimpaks and Radaway. The goal of exploration is to find items, caps, and gain experience. The player can recall the dweller to the base at any time, but the return trip is not instantaneous and takes a percentage of the exploration time. While exploring outside the vault most S.P.E.C.I.A.L. stats will have some affect on the outcome of the trip, so it is in the player's interest to send higher level dwellers out well equipped. WeaponsIn Fallout Shelter, you can acquire different types of weapons either through exploring the Wasteland or by receiving them in lunchboxes that are awarded for completing tasks.GunsPistolsWeaponDamageValueRarityTypeRusty .32 Pistol110CommonNormal.32 Pistol1-210CommonNormalEnhanced .32 Pistol1-310CommonNormalHardened .32 Pistol1-4100RareNormalArmor piercing .32 Pistol1-510CommonNormalWild Bill's Pistol1-6500LegendaryNormalRusty 10mm Pistol210CommonNormal10mm Pistol2-310CommonNormalEnhanced 10mm Pistol2-410CommonNormalHardened 10mm Pistol2-5100RareNormalArmor piercing 10mm Pistol2-510CommonNormalLone Wanderer2-710LegendaryNormalRusty Scoped .44310CommonNormalScoped .443-410CommonNormalEnhanced Scoped .443-510CommonNormalHardened Scoped .443-610CommonNormalArmor piercing Scoped .443-7100RareNormalBlackhawk3-8500LegendaryNormalRiflesWeaponDamageValueRarityTypeRusty Assault Rifle8100RareNormalAssault Rifle8-9100RareNormalEnhanced Assault Rifle8-10100RareNormalHardened Assault Rifle8-11100RareNormalArmor Piercing Assault Rifle8-12100RareNormalInfiltrator8-13500LegendaryNormalRusty BB Gun0-110CommonNormalBB Gun0-210CommonNormalEnhanced BB Gun0-4100RareNormalHardened BB Gun0-4100RareNormalArmor Piercing BB Gun0-5100RareNormalRed Rocket0-6500LegendaryNormalRusty Hunting Rifle510CommonNormalHunting Rifle5-610CommonNormalEnhanced Hunting Rifle5-710CommonNormalHardened Hunting Rifle5-8100RareNormalArmor Piercing Hunting Rifle5-9100RareNormalOl' Painless5-10500LegendaryNormalRusty Lever-Action Rifle410CommonNormalLever-Action Rifle4-510CommonNormalEnhanced Lever-Action Rifle4-610CommonNormalHardened Lever-Action Rifle4-7100RareNormalArmor Piercing Lever-Action Rifle4-8100RareNormalLincoln's Repeater4-9500LegendaryNormalRusty Railway Rifle14100RareNormalRailway Rifle14-15100RareNormalEnhanced Railway Rifle14-16100RareNormalHardened Railway Rifle14-17500LegendaryNormalAccelerated Railway Rifle14-18500LegendaryNormalRailmaster14-19500LegendaryNormalRusty Sniper Rifle10100RareNormalSniper Rifle10-11100RareNormalEnhanced Sniper Rifle10-12100RareNormalHardened Sniper Rifle10-13100RareNormalArmor Piercing Sniper Rifle10-14100RareNormalVictory Rifle10-15500LegendaryNormalShotgunsWeaponDamageValueRarityTypeRusty Shotgun9100RareNormalShotgun9-10100RareNormalEnhanced Shotgun9-11100RareNormalHarden Shotgun9-12100RareNormalDouble-Barrel Shotgun9-13100RareNormalFarmer's Daughter9-14500LegendaryNormalRusty Combat Shotgun13100RareNormalCombat Shotgun13-14100RareNormalEnhanced Combat Shotgun13-15100RareNormalHardened Combat Shotgun13-16100RareNormalDouble-Barrel Combat Shotgun13-17500LegendaryNormalCharon's Shotgun13-18500LegendaryNormalRusty Sawed-Off Shotgun610CommonNormalSawed-Off Shotgun6-710CommonNormalEnhanced Sawed-Off Shotgun6-810CommonNormalHardened Sawed-Off Shotgun6-9100RareNormalDouble-Barrel Sawed-Off Shotgun6-10100RareNormalKneecapper6-11500LegendaryNormalEnergy WeaponsPistolsWeaponDamageValueRarityTypeRusty Alien Blaster18500LegendaryPlasmaAlien Blaster18-19500LegendaryPlasmaTuned Alien Blaster18-20500LegendaryPlasmaFocused Alien Blaster18-21500LegendaryPlasmaAmplified Alien Blaster18-22500LegendaryPlasmaDestabilizer18-23500LegendaryPlasmaRusty Laser Pistol710CommonLaserLaser Pistol7-8100RareLaserTuned Laser Pistol7-9100RareLaserFocused Laser Pistol7-10100RareLaserAmplified Laser Pistol7-11100RareLaserSmuggler's End7-12500LegendaryLaserRusty Plasma Pistol11100RarePlasmaPlasma Pistol11-12100RarePlasmaTuned Plasma Pistol11-13100RarePlasmaFocused Plasma Pistol11-14100RarePlasmaAmplified Plasma Pistol11-15500LegendaryPlasmaMPXL Novasurge11-16500LegendaryPlasmaRiflesWeaponDamageValueRarityTypeRusty Gauss Rifle16100Rare--Gauss Rifle16-17100Rare--Enhanced Gauss Rifle16-18500Legendary--Hardened Gauss Rifle16-19500Legendary--Accelerated Gauss Rifle16-20500Legendary--Magentron 400016-21500Legendary--Laser Musket10-13500LegendaryLaserRusty Laser Rifle12100RareLaserLaser Rifle12-13100RareLaserTuned Laser Rifle12-14100RareLaserFocused Laser Rifle12-15100RareLaserAmplified Laser Rifle12-16500LegendaryLaserWazer Rifle12-17500LegendaryLaserRusty Plasma Rifle17100RarePlasmaPlasma Rifle17-18100RarePlasmaTuned Plasma Rifle17-19500LegendaryPlasmaFocused Plasma Rifle17-20500LegendaryPlasmaAmplified Plasma Rifle17-22500LegendaryPlasmaMean Green Monster17-23500LegendaryPlasmaHeavy WeaponsWeaponDamageValueRarityTypeRusty Fat Man22500Legendary--Fat Man22-23500Legendary--Enhanced Fat Man22-24500Legendary--Hardened Fat Man22-25500Legendary--Guided Fat Man22-26500Legendary--MIRV22-27500Legendary--Rusty Flamer15100Rare--Flamer15-16100Rare--Enhanced Flamer15-17100Rare--Hardened Flamer15-18100Rare--Pressurized Flamer15-19100Rare--Burnmaster15-20500Legendary--Rusty Gatling Laser21500LegendaryLaserGatling Laser21-22500LegendaryLaserTuned Gatling Laser21-23500LegendaryLaserFocused Gatling Laser21-24500LegendaryLaserAmplified Gatling Laser21-25500LegendaryLaserVengeance21-26500LegendaryLaserRusty Minigun19500LegendaryNormalMinigun19-20500LegendaryNormalEnhanced Minigun19-21500LegendaryNormalHardened Minigun19-22500LegendaryNormalArmor Piercing Minigun19-23500LegendaryNormalLead Belcher19-24500LegendaryNormalRusty Missile Launcher20500Legendary--Missile Launcher20-21500Legendary--Enhanced Missile Launcher20-22500Legendary--Hardened Missile Launcher20-23500Legendary--Guided Missile Launcher20-24500Legendary--Miss Launcher20-25500Legendary--OutfitsYou can dress your dwellers in different outfits that will increase certain S.P.E.C.I.A.L. levels. Outfits can be found by exploring the Wasteland or being awarded them through lunchbox cards.Outfits have three rarity levels - Common, Rare, and Legendary - which is related to their value and the level of stat increases that they provide.NameRarityValueSPECIALAdvanced JumpsuitRare100-----+5-Advanced Lab CoatRare100----+5--Advanced Radiation SuitRare100-+2+3----Armored Vault SuitCommon10-+3-----Autumn's UniformLegendary500+2+2+2+1---Battle ArmorCommon10+2-+1----Bittercup's OutfitLegendary500+2+2+2+1---Clergy OutfitRare100---+4--+1Combat ArmorCommon10+2----+1-Comedian OutfitRare100-+2-+2--+1Commander FatiguesLegendary500+7------Commander UniformLegendary500---+3+4--Confessor Cromwell's RagsLegendary500-+2+2+1-+2-Elder RobeLegendary500---+4-+3-Engineer OutfitRare100--+2-+2-+1Eulogy Jones' OutfitLegendary500-+2-+2+1-+2Expert JumpsuitLegendary500-----+7-Expert Lab CoatLegendary500----+7--Expert Radiation SuitLegendary500-+3+4----Fancy Formal WearRare100------+5Formal WearCommon10------+3Greaser OutfitRare100---+2-+2+1Handyman JumpsuitCommon10-----+3-Heavy Battle ArmorLegendary500+4-+3----Heavy Combat ArmorLegendary500+4----+-Heavy Leather ArmorLegendary500+3-+4----Heavy Merc GearLegendary500-+2---+3+2Heavy Raider ArmorLegendary500-+3---+4-Heavy Vault SuitLegendary500-+7-----Heavy Wasteland GearLegendary500--+7----Horror Fan OutfitRare100--+4---+1Initiate RobeCommon10---+2-+1-Junior Officer UniformCommon10---+2-+1-Knight ArmorRare100+2+2-----Leather armorCommon10+1-+2----Lab CoatCommon10----+3--Librarian OutfitRare100----+4-+1Lucky Formal WearLegendary500------+7Lucky NightwearLegendary500---+7---Mayor OutfitRare100---+2+2-+1Medieval Ruler OutfitRare100-+2-+2--+1Merc GearCommon10-+1---+1+1Military FatiguesCommon10+3------Minuteman UniformLegendary500+2+2--+2+2-Movie Fan OutfitRare100-+4----+1Naughty NightwearRare100---+5---NightwearCommon10---+3---Ninja OutfitRare100-----+4+1Nobility OutfitRare100--+2-+2-+1Officer FatiguesRare100+5------Officer UniformRare100---+2+3--Professor OutfitRare100----+4-+1Radiation SuitCommon10-+1+2----Raider ArmorCommon10-+1---+2-Republic RobesRare100-+---+2+2Sci-Fi Fan OutfitRare100----+2+2+1Scribe RobeRare100---+3-+2-Scribe Rothchild's RobeLegendary500-+2+1+2+2--Sherrif's DusterLegendary500-+2+5----Soldier UniformRare100+2-+2---+1Sports Fan OutfitRare100+4-----+1Sturdy Battle ArmorRare100+3-+2----Sturdy Combat ArmorRare100+3----+2-Sturdy Leather ArmorRare100+2-+3----Sturdy Merc GearRare100-+1---+2+2Sturdy Raider ArmorRare100-+2---+3-Sturdy Vault SuitRare100-+5-----Sturdy Wasteland GearRare100--+5----Surgeon OutfitRare100-+2---+2+1Survivor ArmorRare100+2----+2+1T-45a Power ArmorLegendary500+2+3-----T-45d Power ArmorLegendary500+2+4-----T-45f Power ArmorLegendary500+2+5-----T-51a Power ArmorLegendary500+3+1-----T-51d Power ArmorLegendary500+3+2-----T-51f Power ArmorLegendary500+2+5-----T-60a Power ArmorLegendary500+2-+3----T-60d Power ArmorLegendary500+2-+4----T-60f Power ArmorLegendary500+1+1+5----Tenpenny's SuitLegendary500-+2-+2+2-+1Three Dog's OutfitLegendary500-+2-+5---Tunnel Snake's OutfitLegendary500-+2+1+2-+2-Wasteland DoctorRare100-+3----+2Wasteland GearCommon10--+3----Wasteland MedicCommon10-+2----+1Wasteland SurgeonLegendary500-+4----+3Wrestler OutfitRare100+2-+2---+1X-01 Mk I Power ArmorLegendary500+3+1+1----X-01 Mk IV Power ArmorLegendary500+4+1+1----X-01 Mk VI Power ArmorLegendary500+5+1+1---- Special CharactersOutside of your current and potential Vault dwellers, as well as the occasional raiders, there are 21 unique legendary characters who can join your vault, all of whom have been characters in previous Fallout games.These characters can show up either randomly from the Wasteland when you broadcast from a radio room in your Vault, or through opening lunchboxes that you have been awarded trough completing quests. While each character comes with their own unique set of S.P.E.C.I.A.L. stats, each of their sets has a total sum of 40 stats.NameSPECIALAbraham Washington2866846Allistair Tenpenny2929729Amata4658476Bittercup5479555Butch5769562Colonel Autumn4659556Cromwell7478635Dr. Li4667944Elder Lyons4339939Eulogy Jones5658547Harkness8585563James5847943Jericho8682376Lucas Simms5985652Moira Brown4838755Mr. Burke4746928Preston Garvey3986563Sarah Lyons8686552Scribe Rothchild6569455Star Paladin Cross7848463Three Dog4469557CompatibilityFallout Shelter requires iOS 7.0+ and is compatible with iPhone, iPad, and iPod Touch. It is optimized for iPhone 5, iPhone 6, and iPhone 6 Plus

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Ups! sorry we're collecting characters for this videogame