These were the Carthaginians, Macedonians, Palmyrans and the Romans. Along with this a new Roman-style architecture was introduced for these new civilizations. There were also minor changes to the game play such as the introduction of unit queuing and an increase to the population limit. New Civilizations Carthaginians Transports 30% Faster Fire Galley 25% Attack Academy and Elephants 25 Hit Points Macedonians Academy Units 2 vs. Slinger, Ballista, Heleoplis missile weapon Hand-to-hand Attack Units 2 Range of sight Siege Workshop Units cost 50% less Units 4 times more resistant to conversions Palmyrans Free Tribute Gold per Trade Ship doubled Villagers cost 50% more, but have armor and work 20% faster Camel Riders 25% Faster Romans Buildings Cost 25% Less - Except Walls, Towers and Wonders Towers Cost 50% Less Swordsmen Attack 30% Faster New Units Armoured Elephant Camel RiderScythed ChariotFire Galley Slinger New Upgrades Logistics – Barracks units only count as half units towards your populations Martyrdom – Lets you instantly convert a unit by sacrificing a priestMedicine – Increases priest healingTower Shield – Increases resistance to ballista attacks